Interactive animation of 4D performance capture

A 4D parametric motion graph representation is presented for interactive animation from actor performance capture in a multiple camera studio. The representation is based on a 4D model database of temporally aligned mesh sequence reconstructions for multiple motions. High-level movement controls suc...

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Bibliographische Detailangaben
Veröffentlicht in:IEEE transactions on visualization and computer graphics. - 1996. - 19(2013), 5 vom: 01. Mai, Seite 762-73
1. Verfasser: Casas, Dan (VerfasserIn)
Weitere Verfasser: Tejera, Margara, Guillemaut, Jean-Yves, Hilton, Adrian
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2013
Zugriff auf das übergeordnete Werk:IEEE transactions on visualization and computer graphics
Schlagworte:Journal Article Research Support, Non-U.S. Gov't