Perceptual calibration for immersive display environments

The perception of objects, depth, and distance has been repeatedly shown to be divergent between virtual and physical environments. We hypothesize that many of these discrepancies stem from incorrect geometric viewing parameters, specifically that physical measurements of eye position are insufficie...

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Publié dans:IEEE transactions on visualization and computer graphics. - 1996. - 19(2013), 4 vom: 18. Apr., Seite 691-700
Auteur principal: Ponto, Kevin (Auteur)
Autres auteurs: Gleicher, Michael, Radwin, Robert G, Shin, Hyun Joon
Format: Article en ligne
Langue:English
Publié: 2013
Accès à la collection:IEEE transactions on visualization and computer graphics
Sujets:Journal Article Research Support, N.I.H., Extramural Research Support, Non-U.S. Gov't Research Support, U.S. Gov't, Non-P.H.S.