An evaluation of self-avatar eye movement for virtual embodiment
We present a novel technique for animating self-avatar eye movements in an immersive virtual environment without the use of eye-tracking hardware, and evaluate our technique via a two-alternative, forced-choice-with-confidence experiment that compares this simulated-eye-tracking condition to a no-ey...
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 19(2013), 4 vom: 18. Apr., Seite 591-6 |
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Format: | Online-Aufsatz |
Sprache: | English |
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2013
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Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics |
Schlagworte: | Evaluation Study Journal Article Research Support, Non-U.S. Gov't |
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