Monocular 3D reconstruction of locally textured surfaces

Most recent approaches to monocular nonrigid 3D shape recovery rely on exploiting point correspondences and work best when the whole surface is well textured. The alternative is to rely on either contours or shading information, which has only been demonstrated in very restrictive settings. Here, we...

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Veröffentlicht in:IEEE transactions on pattern analysis and machine intelligence. - 1979. - 34(2012), 6 vom: 10. Juni, Seite 1118-30
1. Verfasser: Varol, Aydin (VerfasserIn)
Weitere Verfasser: Shaji, Appu, Salzmann, Mathieu, Fua, Pascal
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2012
Zugriff auf das übergeordnete Werk:IEEE transactions on pattern analysis and machine intelligence
Schlagworte:Journal Article Research Support, Non-U.S. Gov't
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520 |a Most recent approaches to monocular nonrigid 3D shape recovery rely on exploiting point correspondences and work best when the whole surface is well textured. The alternative is to rely on either contours or shading information, which has only been demonstrated in very restrictive settings. Here, we propose a novel approach to monocular deformable shape recovery that can operate under complex lighting and handle partially textured surfaces. At the heart of our algorithm are a learned mapping from intensity patterns to the shape of local surface patches and a principled approach to piecing together the resulting local shape estimates. We validate our approach quantitatively and qualitatively using both synthetic and real data 
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