Evaluating display fidelity and interaction fidelity in a virtual reality game

In recent years, consumers have witnessed a technological revolution that has delivered more-realistic experiences in their own homes through high-definition, stereoscopic televisions and natural, gesture-based video game consoles. Although these experiences are more realistic, offering higher level...

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Bibliographische Detailangaben
Veröffentlicht in:IEEE transactions on visualization and computer graphics. - 1996. - 18(2012), 4 vom: 28. Apr., Seite 626-33
1. Verfasser: McMahan, Ryan P (VerfasserIn)
Weitere Verfasser: Bowman, Doug A, Zielinski, David J, Brady, Rachael B
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2012
Zugriff auf das übergeordnete Werk:IEEE transactions on visualization and computer graphics
Schlagworte:Evaluation Study Journal Article Research Support, U.S. Gov't, Non-P.H.S.