Impossible spaces : maximizing natural walking in virtual environments with self-overlapping architecture
Walking is only possible within immersive virtual environments that fit inside the boundaries of the user's physical workspace. To reduce the severity of the restrictions imposed by limited physical area, we introduce "impossible spaces," a new design mechanic for virtual environments...
Ausführliche Beschreibung
Bibliographische Detailangaben
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 18(2012), 4 vom: 28. Apr., Seite 555-64
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1. Verfasser: |
Suma, Evan A
(VerfasserIn) |
Weitere Verfasser: |
Lipps, Zachary,
Finkelstein, Samantha,
Krum, David M,
Bolas, Mark |
Format: | Online-Aufsatz
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Sprache: | English |
Veröffentlicht: |
2012
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Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics
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Schlagworte: | Journal Article
Research Support, U.S. Gov't, Non-P.H.S. |