Impossible spaces : maximizing natural walking in virtual environments with self-overlapping architecture

Walking is only possible within immersive virtual environments that fit inside the boundaries of the user's physical workspace. To reduce the severity of the restrictions imposed by limited physical area, we introduce "impossible spaces," a new design mechanic for virtual environments...

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Veröffentlicht in:IEEE transactions on visualization and computer graphics. - 1996. - 18(2012), 4 vom: 28. Apr., Seite 555-64
1. Verfasser: Suma, Evan A (VerfasserIn)
Weitere Verfasser: Lipps, Zachary, Finkelstein, Samantha, Krum, David M, Bolas, Mark
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2012
Zugriff auf das übergeordnete Werk:IEEE transactions on visualization and computer graphics
Schlagworte:Journal Article Research Support, U.S. Gov't, Non-P.H.S.