Physics-based character skinning using multidomain subspace deformations

In this extended version of our Symposium on Computer Animation paper, we describe a domain-decomposition method to simulate articulated deformable characters entirely within a subspace framework. We have added a parallelization and eigendecomposition performance analysis, and several additional exa...

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Veröffentlicht in:IEEE transactions on visualization and computer graphics. - 1996. - 18(2012), 8 vom: 07. Aug., Seite 1228-40
1. Verfasser: Kim, Theodore (VerfasserIn)
Weitere Verfasser: James, Doug L
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2012
Zugriff auf das übergeordnete Werk:IEEE transactions on visualization and computer graphics
Schlagworte:Journal Article Research Support, N.I.H., Extramural Research Support, Non-U.S. Gov't Research Support, U.S. Gov't, Non-P.H.S.