A Sketching Interface for Sitting Pose Design in the Virtual Environment

Character pose design is one of the most fundamental processes in computer graphics authoring. Although there are many research efforts in this field, most existing design tools consider only character body structure, rather than its interaction with the environment. This paper presents an intuitive...

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Bibliographische Detailangaben
Veröffentlicht in:IEEE transactions on visualization and computer graphics. - 1996. - 18(2012), 11 vom: 21. Nov., Seite 1979-91
1. Verfasser: Lin, Juncong (VerfasserIn)
Weitere Verfasser: Igarashi, Takeo, Mitani, Jun, Liao, Minghong, He, Ying
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2012
Zugriff auf das übergeordnete Werk:IEEE transactions on visualization and computer graphics
Schlagworte:Journal Article Research Support, Non-U.S. Gov't