A Sketching Interface for Sitting Pose Design in the Virtual Environment
Character pose design is one of the most fundamental processes in computer graphics authoring. Although there are many research efforts in this field, most existing design tools consider only character body structure, rather than its interaction with the environment. This paper presents an intuitive...
Ausführliche Beschreibung
Bibliographische Detailangaben
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 18(2012), 11 vom: 21. Nov., Seite 1979-91
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1. Verfasser: |
Lin, Juncong
(VerfasserIn) |
Weitere Verfasser: |
Igarashi, Takeo,
Mitani, Jun,
Liao, Minghong,
He, Ying |
Format: | Online-Aufsatz
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Sprache: | English |
Veröffentlicht: |
2012
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Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics
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Schlagworte: | Journal Article
Research Support, Non-U.S. Gov't |