Real-time realistic skin translucency

Diffusion theory allows the production of realistic skin renderings. The dipole and multipole models allow for solving challenging diffusion-theory equations efficiently. By using texture-space diffusion, a Gaussian-based approximation, and programmable graphics hardware, developers can create real-...

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Détails bibliographiques
Publié dans:IEEE computer graphics and applications. - 1991. - 30(2010), 4 vom: 15. Juli, Seite 32-41
Auteur principal: Jimenez, Jorge (Auteur)
Autres auteurs: Whelan, David, Sundstedt, Veronica, Gutierrez, Diego
Format: Article en ligne
Langue:English
Publié: 2010
Accès à la collection:IEEE computer graphics and applications
Sujets:Journal Article Research Support, Non-U.S. Gov't