Fluid simulation with articulated bodies
We present an algorithm for creating realistic animations of characters that are swimming through fluids. Our approach combines dynamic simulation with data-driven kinematic motions (motion capture data) to produce realistic animation in a fluid. The interaction of the articulated body with the flui...
Ausführliche Beschreibung
Bibliographische Detailangaben
| Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 16(2010), 1 vom: 01. Jan., Seite 70-80
|
| 1. Verfasser: |
Kwatra, Nipun
(VerfasserIn) |
| Weitere Verfasser: |
Wojtan, Chris,
Carlson, Mark,
Essa, Irfan,
Mucha, Peter J,
Turk, Greg |
| Format: | Online-Aufsatz
|
| Sprache: | English |
| Veröffentlicht: |
2010
|
| Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics
|
| Schlagworte: | Journal Article
Research Support, Non-U.S. Gov't
Research Support, U.S. Gov't, Non-P.H.S. |