Interactive streak surface visualization on the GPU
In this paper we present techniques for the visualization of unsteady flows using streak surfaces, which allow for the first time an adaptive integration and rendering of such surfaces in real-time. The techniques consist of two main components, which are both realized on the GPU to exploit computat...
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 15(2009), 6 vom: 20. Nov., Seite 1259-66 |
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Format: | Online-Aufsatz |
Sprache: | English |
Veröffentlicht: |
2009
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Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics |
Schlagworte: | Journal Article |
Online verfügbar |
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