Discovering 3D surface information values from gameplayers
A novel algorithm discovers surface information values from collected player data. Designers can use this information to place artifacts so as to improve or obscure observation, as intended. In a validation user study that implemented this approach, players viewed 84 percent of artifacts placed in h...
Veröffentlicht in: | IEEE computer graphics and applications. - 1991. - 29(2009), 2 vom: 15. März, Seite 30-8 |
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Format: | Aufsatz |
Sprache: | English |
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2009
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Zugriff auf das übergeordnete Werk: | IEEE computer graphics and applications |
Schlagworte: | Journal Article |