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231223s2009 xx |||||o 00| ||eng c |
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|a 10.1109/TVCG.2008.190
|2 doi
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|a DE-627
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|e rakwb
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|a eng
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1 |
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|a Lee, Taehee
|e verfasserin
|4 aut
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|a Multithreaded hybrid feature tracking for markerless augmented reality
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|c 2009
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|a Text
|b txt
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|a ƒaComputermedien
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|2 rdamedia
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|a ƒa Online-Ressource
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|a Date Completed 28.05.2009
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|a Date Revised 13.03.2009
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|a published: Print
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|a Citation Status MEDLINE
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|a We describe a novel markerless camera tracking approach and user interaction methodology for augmented reality (AR) on unprepared tabletop environments. We propose a real-time system architecture that combines two types of feature tracking. Distinctive image features of the scene are detected and tracked frame-to-frame by computing optical flow. In order to achieve real-time performance, multiple operations are processed in a synchronized multi-threaded manner: capturing a video frame, tracking features using optical flow, detecting distinctive invariant features, and rendering an output frame. We also introduce user interaction methodology for establishing a global coordinate system and for placing virtual objects in the AR environment by tracking a user's outstretched hand and estimating a camera pose relative to it. We evaluate the speed and accuracy of our hybrid feature tracking approach, and demonstrate a proof-of-concept application for enabling AR in unprepared tabletop environments, using bare hands for interaction
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|a Journal Article
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|a Research Support, Non-U.S. Gov't
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700 |
1 |
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|a Höllerer, Tobias
|e verfasserin
|4 aut
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|i Enthalten in
|t IEEE transactions on visualization and computer graphics
|d 1996
|g 15(2009), 3 vom: 31. Mai, Seite 355-68
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|x 1941-0506
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|g volume:15
|g year:2009
|g number:3
|g day:31
|g month:05
|g pages:355-68
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|u http://dx.doi.org/10.1109/TVCG.2008.190
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|a AR
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|d 15
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|h 355-68
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