Curve-skeleton extraction using iterative least squares optimization

A curve skeleton is a compact representation of 3D objects and has numerous applications. It can be used to describe an object's geometry and topology. In this paper, we introduce a novel approach for computing curve skeletons for volumetric representations of the input models. Our algorithm co...

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Publié dans:IEEE transactions on visualization and computer graphics. - 1998. - 14(2008), 4 vom: 10. Juli, Seite 926-36
Auteur principal: Wang, Yu-Shuen (Auteur)
Autres auteurs: Lee, Tong-Yee
Format: Article en ligne
Langue:English
Publié: 2008
Accès à la collection:IEEE transactions on visualization and computer graphics
Sujets:Journal Article Research Support, Non-U.S. Gov't