Curve-skeleton extraction using iterative least squares optimization
A curve skeleton is a compact representation of 3D objects and has numerous applications. It can be used to describe an object's geometry and topology. In this paper, we introduce a novel approach for computing curve skeletons for volumetric representations of the input models. Our algorithm co...
Publié dans: | IEEE transactions on visualization and computer graphics. - 1998. - 14(2008), 4 vom: 10. Juli, Seite 926-36 |
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Auteur principal: | |
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Format: | Article en ligne |
Langue: | English |
Publié: |
2008
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Accès à la collection: | IEEE transactions on visualization and computer graphics |
Sujets: | Journal Article Research Support, Non-U.S. Gov't |
Accès en ligne |
Volltext |