Curve-skeleton extraction using iterative least squares optimization

A curve skeleton is a compact representation of 3D objects and has numerous applications. It can be used to describe an object's geometry and topology. In this paper, we introduce a novel approach for computing curve skeletons for volumetric representations of the input models. Our algorithm co...

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Bibliographische Detailangaben
Veröffentlicht in:IEEE transactions on visualization and computer graphics. - 1996. - 14(2008), 4 vom: 10. Juli, Seite 926-36
1. Verfasser: Wang, Yu-Shuen (VerfasserIn)
Weitere Verfasser: Lee, Tong-Yee
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2008
Zugriff auf das übergeordnete Werk:IEEE transactions on visualization and computer graphics
Schlagworte:Journal Article Research Support, Non-U.S. Gov't