Curve-skeleton extraction using iterative least squares optimization
A curve skeleton is a compact representation of 3D objects and has numerous applications. It can be used to describe an object's geometry and topology. In this paper, we introduce a novel approach for computing curve skeletons for volumetric representations of the input models. Our algorithm co...
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 14(2008), 4 vom: 10. Juli, Seite 926-36 |
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Format: | Online-Aufsatz |
Sprache: | English |
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2008
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Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics |
Schlagworte: | Journal Article Research Support, Non-U.S. Gov't |
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