Computing a family of skeletons of volumetric models for shape description
Skeletons are important shape descriptors in object representation and recognition. Typically, skeletons of volumetric models are computed using iterative thinning. However, traditional thinning methods often generate skeletons with complex structures that are unsuitable for shape description, and a...
Veröffentlicht in: | Computer aided design. - 1998. - 39(2007), 5 vom: 01. Mai, Seite 352-360 |
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Format: | Aufsatz |
Sprache: | English |
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2007
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Zugriff auf das übergeordnete Werk: | Computer aided design |
Schlagworte: | Journal Article |