View generation for three-dimensional scenes from video sequences
This paper focuses on the representation and view generation of three-dimensional (3-D) scenes. In contrast to existing methods that construct a full 3-D model or those that exploit geometric invariants, our representation consists of dense depth maps at several preselected viewpoints from an image...
Veröffentlicht in: | IEEE transactions on image processing : a publication of the IEEE Signal Processing Society. - 1992. - 6(1997), 4 vom: 15., Seite 584-98 |
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Format: | Aufsatz |
Sprache: | English |
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1997
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Zugriff auf das übergeordnete Werk: | IEEE transactions on image processing : a publication of the IEEE Signal Processing Society |
Schlagworte: | Journal Article |