Topology, accuracy, and quality of isosurface meshes using dynamic particles

This paper describes a method for constructing isosurface triangulations of sampled, volumetric, three-dimensional scalar fields. The resulting meshes consist of triangles that are of consistently high quality, making them well suited for accurate interpolation of scalar and vector-valued quantities...

Ausführliche Beschreibung

Bibliographische Detailangaben
Veröffentlicht in:IEEE transactions on visualization and computer graphics. - 1998. - 13(2007), 6 vom: 01. Nov., Seite 1704-11
1. Verfasser: Meyer, Miriah (VerfasserIn)
Weitere Verfasser: Kirby, Robert M, Whitaker, Ross
Format: Aufsatz
Sprache:English
Veröffentlicht: 2007
Zugriff auf das übergeordnete Werk:IEEE transactions on visualization and computer graphics
Schlagworte:Journal Article