Seeing people in different light--joint shape, motion, and reflectance capture
By means of passive optical motion capture, real people can be authentically animated and photo-realistically textured. To import real-world characters into virtual environments, however, surface reflectance properties must also be known. We describe a video-based modeling approach that captures hum...
Publié dans: | IEEE transactions on visualization and computer graphics. - 1996. - 13(2007), 4 vom: 15. Juli, Seite 663-74 |
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Auteur principal: | |
Autres auteurs: | , , , |
Format: | Article |
Langue: | English |
Publié: |
2007
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Accès à la collection: | IEEE transactions on visualization and computer graphics |
Sujets: | Evaluation Study Journal Article Research Support, Non-U.S. Gov't |