Interactive point-based isosurface exploration and high-quality rendering
We present an efficient point-based isosurface exploration system with high quality rendering. Our system incorporates two point-based isosurface extraction and visualization methods: edge splatting and the edge kernel method. In a volume, two neighboring voxels define an edge. The intersection poin...
Publié dans: | IEEE transactions on visualization and computer graphics. - 1998. - 12(2006), 5 vom: 11. Sept., Seite 1267-74 |
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Format: | Article |
Langue: | English |
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2006
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Accès à la collection: | IEEE transactions on visualization and computer graphics |
Sujets: | Journal Article |