Interactive point-based isosurface exploration and high-quality rendering

We present an efficient point-based isosurface exploration system with high quality rendering. Our system incorporates two point-based isosurface extraction and visualization methods: edge splatting and the edge kernel method. In a volume, two neighboring voxels define an edge. The intersection poin...

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Publié dans:IEEE transactions on visualization and computer graphics. - 1998. - 12(2006), 5 vom: 11. Sept., Seite 1267-74
Auteur principal: Zhang, Haitao (Auteur)
Autres auteurs: Kaufman, Arie
Format: Article
Langue:English
Publié: 2006
Accès à la collection:IEEE transactions on visualization and computer graphics
Sujets:Journal Article