Adaptive extraction of time-varying isosurfaces
We present an algorithm for adaptively extracting and rendering isosurfaces from compressed time-varying volume data sets. Tetrahedral meshes defined by longest edge bisection are used to create a multiresolution representation of the volume in the spatial domain that is adapted over time to approxi...
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 10(2004), 6 vom: 15. Nov., Seite 683-94 |
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Weitere Verfasser: | , , |
Format: | Aufsatz |
Sprache: | English |
Veröffentlicht: |
2004
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Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics |
Schlagworte: | Journal Article |
Zusammenfassung: | We present an algorithm for adaptively extracting and rendering isosurfaces from compressed time-varying volume data sets. Tetrahedral meshes defined by longest edge bisection are used to create a multiresolution representation of the volume in the spatial domain that is adapted over time to approximate the time-varying volume. The reextraction of the isosurface at each time step is accelerated with the vertex programming capabilities of modern graphics hardware. A data layout scheme which follows the access pattern indicated by mesh refinement is used to access the volume in a spatially and temporally coherent manner. This data layout scheme allows our algorithm to be used for out-of-core visualization |
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Beschreibung: | Date Completed 06.12.2004 Date Revised 05.11.2004 published: Print Citation Status PubMed-not-MEDLINE |
ISSN: | 1941-0506 |