Play, performance, and identity : how institutions structure ludic spaces

Introduction: play matters / Matt Omasta and Drew Chappell -- Warriors, wizards, and clerics: heroric identity construction in live action role playing games / Dani Snyder-Young -- Homo ludens and the sharks: structuring alternative realities while shark cage diving in South Africa / Michael Schwart...

Ausführliche Beschreibung

Bibliographische Detailangaben
Weitere Verfasser: Omasta, Matt 1980- (HerausgeberIn), Chappell, Drew 1974- (HerausgeberIn)
Format: Buch
Sprache:English
Veröffentlicht: New York : Routledge, Taylor & Francis Group, 2015
Mit dem übergeordneten Werk verknüpfte Titel:Routledge advances in theatre and performance studies 35
Zugriff auf das übergeordnete Werk:Routledge advances in theatre and performance studies
Schlagworte:Play Games Fantasy games Role playing Identity (Psychology) Society Fantasy games ; Social aspects Games ; Social aspects Play ; Social aspects Role playing ; Social aspects mehr... Identität Rollenspiel
Umfang:x, 180 pages
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490 1 |a Routledge advances in theatre and performance studies  |v 35 
500 |a Includes bibliographical references (pages 165-175) and index 
520 |a Introduction: play matters / Matt Omasta and Drew Chappell -- Warriors, wizards, and clerics: heroric identity construction in live action role playing games / Dani Snyder-Young -- Homo ludens and the sharks: structuring alternative realities while shark cage diving in South Africa / Michael Schwartz -- Playfully empowering: stunt runners and momentary performance / Terry Brino-Dean -- The future of family play at Epcot / John Newman -- Mormons think they should dance / Megan Sanborn Jones -- All the dungeon's a stage: the lived experiences of commercial BDSM players / Danielle Szlawieniec-Haw -- Cheering is tied to eating: consumption and excess in immersive, role specific dinner theatre spaces / Drew Chappell -- Becoming Batman: cosplay, performance, and ludic transformation at Comic-con / Kane Anderson -- Plaza Indonesia: performing modernity in a shopping mall / Jennifer Goodlander -- Britpicking as cultural policing in fanfiction / Erin Horáková -- Dramatic manipulations: conflict, empathy, and identity in world of Warcraft / Kimi Johnson -- Afterword: who are you? / Matt Omasta & Drew Chappell. 
520 |a This volume explores how people play and why their play matters, with a particular interest in how ludic experiences are often constructed and controlled by the interests of institutions. From theme parks to comic conventions to massively-multiplayer online games, it probes what roles the designers of these experiences construct for players, and how such play might affect participants' identities and ideologies 
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