Bouzbib, E., Pacchierotti, C., & Lecuyer, A. (2023). When Tangibles Become Deformable: Studying Pseudo-Stiffness Perceptual Thresholds in a VR Grasping Task. IEEE transactions on visualization and computer graphics, 29(5), 2743. https://doi.org/10.1109/TVCG.2023.3247083
Chicago ZitierstilBouzbib, Elodie, Claudio Pacchierotti, und Anatole Lecuyer. "When Tangibles Become Deformable: Studying Pseudo-Stiffness Perceptual Thresholds in a VR Grasping Task." IEEE Transactions on Visualization and Computer Graphics 29, no. 5 (2023): 2743. https://dx.doi.org/10.1109/TVCG.2023.3247083.
MLA ZitierstilBouzbib, Elodie, et al. "When Tangibles Become Deformable: Studying Pseudo-Stiffness Perceptual Thresholds in a VR Grasping Task." IEEE Transactions on Visualization and Computer Graphics, vol. 29, no. 5, 2023, p. 2743.