Motion parallax for 360° RGBD video

We present a method for adding parallax and real-time playback of 360° videos in Virtual Reality headsets. In current video players, the playback does not respond to translational head movement, which reduces the feeling of immersion, and causes motion sickness for some viewers. Given a 360° video a...

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Détails bibliographiques
Publié dans:IEEE transactions on visualization and computer graphics. - 1996. - 25(2019), 5 vom: 07. Mai, Seite 1817-1827
Auteur principal: Serrano, Ana (Auteur)
Autres auteurs: Kim, Incheol, Chen, Zhili, DiVerdi, Stephen, Gutierrez, Diego, Hertzmann, Aaron, Masia, Belen
Format: Article en ligne
Langue:English
Publié: 2019
Accès à la collection:IEEE transactions on visualization and computer graphics
Sujets:Journal Article