Motion parallax for 360° RGBD video
We present a method for adding parallax and real-time playback of 360° videos in Virtual Reality headsets. In current video players, the playback does not respond to translational head movement, which reduces the feeling of immersion, and causes motion sickness for some viewers. Given a 360° video a...
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Détails bibliographiques
Publié dans: | IEEE transactions on visualization and computer graphics. - 1996. - 25(2019), 5 vom: 07. Mai, Seite 1817-1827
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Auteur principal: |
Serrano, Ana
(Auteur) |
Autres auteurs: |
Kim, Incheol,
Chen, Zhili,
DiVerdi, Stephen,
Gutierrez, Diego,
Hertzmann, Aaron,
Masia, Belen |
Format: | Article en ligne
|
Langue: | English |
Publié: |
2019
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Accès à la collection: | IEEE transactions on visualization and computer graphics
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Sujets: | Journal Article |