Localization and Completion for 3D Object Interactions
Finding where and what objects to put into an existing scene is a common task for scene synthesis and robot/character motion planning. Existing frameworks require development of hand-crafted features suitable for the task, or full volumetric analysis that could be memory intensive and imprecise. In...
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Détails bibliographiques
Publié dans: | IEEE transactions on visualization and computer graphics. - 1998. - 26(2020), 8 vom: 14. Aug., Seite 2634-2644
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Auteur principal: |
Zhao, Xi
(Auteur) |
Autres auteurs: |
Hu, Ruizhen,
Liu, Haisong,
Komura, Taku,
Yang, Xinyu |
Format: | Article en ligne
|
Langue: | English |
Publié: |
2020
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Accès à la collection: | IEEE transactions on visualization and computer graphics
|
Sujets: | Journal Article |