Enriching Triangle Mesh Animations with Physically Based Simulation

We present a system to combine arbitrary triangle mesh animations with physically based Finite Element Method (FEM) simulation, enabling control over the combination both in space and time. The input is a triangle mesh animation obtained using any method, such as keyframed animation, character riggi...

Ausführliche Beschreibung

Bibliographische Detailangaben
Veröffentlicht in:IEEE transactions on visualization and computer graphics. - 1998. - 23(2017), 10 vom: 15. Okt., Seite 2301-2313
1. Verfasser: Li, Yijing (VerfasserIn)
Weitere Verfasser: Xu, Hongyi, Barbic, Jernej
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2017
Zugriff auf das übergeordnete Werk:IEEE transactions on visualization and computer graphics
Schlagworte:Journal Article Research Support, U.S. Gov't, Non-P.H.S. Research Support, Non-U.S. Gov't