Implicit Multibody Penalty-BasedDistributed Contact
The penalty method is a simple and popular approach to resolving contact in computer graphics and robotics. Penalty-based contact, however, suffers from stability problems due to the highly variable and unpredictable net stiffness, and this is particularly pronounced in simulations with time-varying...
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1998. - 20(2014), 9 vom: 10. Sept., Seite 1266-79 |
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Format: | Online-Aufsatz |
Sprache: | English |
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2014
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Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics |
Schlagworte: | Journal Article Research Support, Non-U.S. Gov't |
Online verfügbar |
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