Walking in a cube : novel metaphors for safely navigating large virtual environments in restricted real workspaces
Immersive spaces such as 4-sided displays with stereo viewing and high-quality tracking provide a very engaging and realistic virtual experience. However, walking is inherently limited by the restricted physical space, both due to the screens (limited translation) and the missing back screen (limite...
Description complète
Détails bibliographiques
Publié dans: | IEEE transactions on visualization and computer graphics. - 1996. - 18(2012), 4 vom: 28. Apr., Seite 546-54
|
Auteur principal: |
Cirio, Gabriel
(Auteur) |
Autres auteurs: |
Vangorp, Peter,
Chapoulie, Emmanuelle,
Marchal, Maud,
Lécuyer, Anatole,
Drettakis, George |
Format: | Article en ligne
|
Langue: | English |
Publié: |
2012
|
Accès à la collection: | IEEE transactions on visualization and computer graphics
|
Sujets: | Journal Article
Research Support, Non-U.S. Gov't |