Butz, A., & Krüger, A. (2006). Applying the peephole metaphor in a mixed-reality room. IEEE computer graphics and applications, 26(1), 56.
Style de citation ChicagoButz, Andreas, et Antonio Krüger. "Applying the Peephole Metaphor in a Mixed-reality Room." IEEE Computer Graphics and Applications 26, no. 1 (2006): 56.
Style de citation MLAButz, Andreas, et Antonio Krüger. "Applying the Peephole Metaphor in a Mixed-reality Room." IEEE Computer Graphics and Applications, vol. 26, no. 1, 2006, p. 56.
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